Craft 100 Unique Items

Goal-specific execution notes, route overlap, and versioned empirical signals.

Registry ID
CRAFT_100_UNIQUE_ITEMS
Implementation category
Craft
Editorial route family
Unique Craft
Current registry
Draftout 1.12.1

Tech

01

Assign one player as the craft owner

Unique-craft progress is per player, so splitting recipes across the team does not combine the counter. Funnel ingredients to one player and execute a prepared recipe burst in the crafting interface.

Source-reviewed · Draftout 1.11.1

02

Set the underground exit count first

Bundle the goal with iron, coal, stone, lava, and exposed structure checks. Decide the exact resource count required by every overlapping tile before exiting; a second cave descent usually destroys the shared-cost advantage.

Editorial route note · Draftout 1.11.1 route model

03

Historical acceptance signal

30.1% of 1,046 recorded appearances completed, with a 36:11 median. Require strong overlap or a direct find before committing; it was frequently abandoned.

Empirical prior · Draftout 1.11.1; not a current guarantee

Route signals

Contexts
Cave IronSpawn CraftVillage
Shared resources
Crafting TableWood
AppearancesCompletedCompletion10th percentile25th percentileMedian
1,04631530.1%25:4730:5036:11

Related goals

Ranked by shared resources, route contexts, and family—not merely by similar wording.

Provenance

Goal identity and variant count are from the active Draftout 1.12.1 registry for Minecraft 26.1.1. Route context, timings, and completion outcomes come from the version-pinned Draftout 1.11.1 model unless a tech note states a newer source.

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