Goal-specific execution notes, route overlap, and versioned empirical signals.
Last checked July 10, 2026 · Minecraft 26.1 reference
Registry ID
WEAR_CHAIN_ARMOR_PIECE
Implementation category
Wear Armor
Editorial route family
Armor
Current registry
Draftout 1.12.1
Tech
01
Level an armorer instead of waiting for loot
Draftout's standardized trades guarantee chainmail on a level-three armorer when the normal offers lack it. Route this only when the same village also pays emerald, workstation, iron, food, or trial-map goals.
Track gold, barter outputs, piglin variants, armor, blocks, and rare loot in one recoverable area. The structure becomes valuable when the same opening pays several board squares.
Source-reviewed route packet · Draftout 1.11.1
03
Historical acceptance signal
12.7% of 685 recorded appearances completed, with a 41:00 median. Require strong overlap or a direct find before committing; it was frequently abandoned.
Empirical prior · Draftout 1.11.1; not a current guarantee
Route signals
Contexts
BastionCave IronVillage
Shared resources
Armor
Appearances
Completed
Completion
10th percentile
25th percentile
Median
685
87
12.7%
21:35
30:54
41:00
Related goals
Ranked by shared resources, route contexts, and family—not merely by similar wording.
Goal identity and variant count are from the active Draftout 1.12.1 registry for Minecraft 26.1.1. Route context, timings, and completion outcomes come from the version-pinned Draftout 1.11.1 model unless a tech note states a newer source.